$197.00 USD

Sir Loin Game Character Walkthrough

 

This was a live stream that is now available as a replay. There are thirty-three 2-hour episodes to watch that are jam-packed and full of helpful tips and tricks. You can watch the ENTIRE character process in real-time. 

Shane starts by creating the high-res character in ZBrush, then re-topologizes using 3D Coat. He then creates UVs in 3DCoat and Maya, then bakes all of the maps in Substance Painter. Near the end, he invites a special guest, Brendon Bengston to help teach how to texture using Substance Painter. Join us today!

What you'll get:

  • Initial Blockout
  • Clothing and Armor
  • Creating Accessories
  • Detailing
  • Retopology
  • UV's
  • Baking Maps
  • Texturing

Original concept by Tod Harris